Your synthesis journey starts here.
Synthesizers are experiencing a renaissance.
“Player Demand for Greater Musical Expression Fuels Five-Year Growth of Analog Synthesizers”
National Association of Music Merchants (NAMM)
Technological advancements have dramatically reduced prices and increased the value of the average synthesizer. The perennial interest in “retro” music and culture is strong, and iconic synth sounds can instantly transport you back to a ’70s roller rink or ‘80s arcade.
Yet, as an instrument, synthesizers aren’t very accessible to learn.
The Beginner’s Dilemma
According to experienced synth players,
the instrument has these challenges:
A Unique Learning Curve
Unwelcoming Perceptions
Evaluating User Needs
A Growing Market
In recent years less technical, more experiential synths have emerged, aimed at beginners and pros alike.
Products from left to right:
Little Bits Synth Kit by Little Bits and Korg
Pocket Operator by Teenage Engineering
Pocket Piano by Critter & Guitari
What Do Beginners Say?
Criteria for a New Synth Experience
In order to meet the needs of beginner synth players, the design must incorporate these four qualities.
Visual Appeal
The computer-like technical aesthetic of synths strongly deters new players.
Intuitive & Jargon-free
Terms like “envelope” are too abstract to rely on alone: an alternative system is needed.
Balanced Features
Beginners don’t want to invest a lot and don’t need every control possible, but they also don’t want to feel like they’ll easily outgrow this synth.
Strong Sequencer
Being able to loop melodies to create patterns is crucial for an exciting experience.
But First, Some Synth 101
Before we dive deeper, let’s take a second to cover some musical terms and how they relate to the controls on a synthesizer.
Musical Term |
Synth Component |
Visualization |
PitchHow high or low a note sounds, measured in frequency. |
OscillatorThis part generates the waveform, which produces a pitch. Different waveforms have different characteristics to how they sound. |
|
Timbre(TAM-Ber) Essentially, this is the tone quality: for example, what makes a piano sound different from a guitar or a tuba. Timbre is sometimes referred to with words like "dark" or "bright". |
FilterThis part shapes the tone by removing and/or boosting a range of frequencies. Two controls on a standard synth filter are cutoff and resonance. |
|
VolumeYou know this one. :) |
Amplifier Envelope Generator (Amp EG)This component controls volume level over time and adds "expression" to a sound; essentially, how it fades in and out. |
Concept Development
Sketches, renderings, & sketch models
Usability Testing
In order to establish a baseline comparison for the usability of my synth, I had beginners first try out the Korg Volca Keys—a compact, affordable, traditional analog synth.
Findings
Aesthetic
Styling the synth to look less like lab eqiupment makes it more approachable.
“Much more welcoming than the Volca, which looks like I have to be an expert to use.”
Design Cues
Color, iconographics, space dividers, and texture help signify different parts of the synth.
“Icons are important. Maybe I still don’t know what the control does but now I have an idea.”
Tactile Learning
By using different textures it's possible to differentiate controls by touch. This creates a more accessible experience for players who have visual impairments.
“It’s easier to remember which knob does what”
Layout
Controls and keyboard are organized in a left/right split format.
“Much easier to work on controls while playing.”